Hearthstone Battlegrounds: the undead and the double tribe to be king of the meta? Our impressions of season 3!

Game news Hearthstone Battlegrounds: the undead and the double tribe to be king of the meta? Our impressions of season 3!

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Undead, new heroes and minions of dual tribes join the party in Hearthstone Battlegrounds mode. They arrived on Tuesday, January 17 during the launch of Update 25.2, which is synonymous with the third season of the auto-battler.

After a long wait, Season 3 of Hearthstone’s Battlegrounds mode arrived on Tuesday night with an update that launched at 7:00 pm A new season that brings its share of new features to Blizzard’s card game auto-battler we tried quickly. We give you our opinion!


  • Note how Battlegrounds mode works
  • Hearthstone Battlegrounds: Undead and Dual Tribes
  • Hearthstone Battlegrounds season 3: what’s really changing?

Note how Battlegrounds mode works

First let’s go back to briefly explain the principle and concept of Hearthstone Battlefield (aka Battlefields but also BG). As mentioned above, Battlefields takes the concept of an auto-battler. It consists of two stages: one of buying servants, the other a stage of fighting between the player’s creatures and his opponent. Whoever can keep the minions alive will win the battle and deal direct damage to the enemy hero. The specificity of this type of game lies in the automation of battles: the player does not directly decide where his creatures hit because it is decided randomly.

A chance that can be reduced thanks to special servants: some have Provocation and will attract all enemy attacks until they die, while others can target certain minions (depending on their attack for example).

All creatures are divided into tribes, each of which has synergy. The Naga have spells to improve their stats for the next match, while the Mechs are known for their divine shield (nullifies damage from the first attack they receive) and magnetism (they can fuse and combine their stats). There are 188 minions, all spread across 10 tribes (although no specific tribe can be an advantage). The more powerful they are considered, the more they are will have a high level tavern (6 is the highest). The level of the tavern is increased with gold coins, which therefore should not be used to buy servants: this represents a risk of increasing your tavern too quickly because the costs are very high in the beginning.

Hearthstone Battlegrounds: Undead and Dual Tribes

The basics explained, it should be more approachable what is changing in season 3 of Battlegrounds. Big features of season 2, the search system is missing. No one replaces them, but it is the tribe zombies that enters the game. An arrival at the logic of the last extension deployed in Hearthstone with the March of the Lich King. This race of minions will play with two mechanics: deathrattle, which triggers an effect when the minion dies, and reincarnation, which revives the removed creature with 1 life point.

But that’s not all, because double tribes are also coming to Battlegrounds. Many new minions belong to two different tribes, increasing the possible synergies and making them (on paper) versatile. Elemental and Murloc, Naga and Huran or Undead and Mecha… There is almost something for everyone.

Hearthstone Battlegrounds season 3: what’s really changing?

Despite the huge variety of gameplay that quests bring, Blizzard wanted to take the risky bet of returning just by adding a new tribe. So far, the bet appears to have been successful. In fact, the new tribe seems to be superior to the others, especially since some who were weak before season 3 did not benefit from real improvements. In Season 2, it’s common to see the same endgame patterns: relying on one-hit kill minions, like Leeroy Jenkins or all with the keyword toxicity.

Something that can change thanks to the synergies exploited by the Undead: the goal is to maximize the attack of the minions (with creatures like Anub’arak, King of the Nerubians) and play with creatures that are summoned when some of them die (like the mechanics of Eternal Knights) for example. Regular water hammers that not all old compositions can manage: a new composition can claim ultimate victory, enough to diversify playing styles.

Beyond the New Tribe which is the main novelty of this third season of the Champs de Bataille, there are some new things. A 90th hero (characters with unique heroic powers) joins the cast as it is the scientist daughter which can be chosen by those lucky enough to encounter it at the beginning of the game. A more suitable hero because of the four gold coins, he can create a minion that mixes the characteristics of two undead. In addition, the balances about the four heroes are deployed while the armor levels (armor points available to the heroes at the beginning of the game) are analyzed. Of course, it is as well as the reward path updated : something to push to play since this is also the event of the moon party which has been available since Tuesday night to collect cosmetics for certain BG heroes.

To sum it up, Blizzard isn’t going too bombastic with this season 3 of Battlegrounds. If the undead and the double tribe are the only major new features of the update, their synergies and what they bring manage to breathe fresh air despite the removal of quests. Enough to put a little oil on the gas before February and the release of new maps for Hearthstone’s standard mode.

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